SAS Module


Our SAS modules have been approved by our clients through most recognised testing laboratories in the world, such as Gaming Laboratories International (GLI), BMM Testlabs, Eclipse and many others.

In 2015, we also received verification from the Legal Counsel of Gaming Laboratories International (GLI), that our software SAS module, as used by our clients in the US and many other parts of the world, is now GLI Tested.

Our dedicated team of staff are committed to your success. We are with you every step of the way, from purchasing the module, integrating our software with your game, answering technical queries, and assisting, where needed, in your approval through the testing labs. This, coupled with your full access to the source code of our test harness, gives you the accelerated development potential to put you way ahead of your competitors.

Available for Windows or Linux, 32 bit or 64 bit, C++ or .NET, our solutions free your game developers’ time up to concentrate on continuing to make great games. Additionally, we give our clients the source code to our test harness, showing exactly how the modules are intended to be used. In many cases, this code can be cut and pasted directly into your game application, saving even more time.

All aspects of SAS are supported – multi-denom, multi-game, RTE modeā€¦ even items such as the more esoteric Component Authentication Protocol are fully complied with.

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